Tester le CDM Widevine
Dans Electron, vous pouvez utiliser le plugin Widevine CDM livré avec le navigateur Chrome.
Widevine Content Decryption Modules (CDMs) are how streaming services protect content using HTML5 video to web browsers without relying on an NPAPI plugin like Flash or Silverlight. Widevine support is an alternative solution for streaming services that currently rely on Silverlight for playback of DRM-protected video content. It will allow websites to show DRM-protected video content in Firefox without the use of NPAPI plugins. The Widevine CDM runs in an open-source CDM sandbox providing better user security than NPAPI plugins.
Note on VMP
As of Electron v1.8.0 (Chrome v59)
, the below steps are may only be some of the necessary steps to enable Widevine; any app on or after that version intending to use the Widevine CDM may need to be signed using a license obtained from Widevine itself.
Per Widevine:
Chrome 59 (and later) includes support for Verified Media Path (VMP). VMP provides a method to verify the authenticity of a device platform. For browser deployments, this will provide an additional signal to determine if a browser-based implementation is reliable and secure.
The proxy integration guide has been updated with information about VMP and how to issue licenses.
Widevine recommends our browser-based integrations (vendors and browser-based applications) add support for VMP.
Pour activer la lecture vidéo avec cette nouvelle restriction, castLabs a créé un fork qui a implémenté les modifications nécessaires pour permettre la lecture de Widevine dans une application Electron si on a obtenu les licences nécessaires de widevine.
Getting the library
Open chrome://components/
in Chrome browser, find Widevine Content Decryption Module
and make sure it is up to date, then you can find the library files from the application directory.
Sur Windows
Le fichier de bibliothèque widevinecdm.dll
sera sous Program Files(x86)/Google/Chrome/Application/CHROME_VERSION/WidevineCdm/_platform_specific/win_(x86|x64)/
dossier
Sur macOS
Le fichier de bibliothèque libwidevinecdm.dylib
sera sous /Applications/Google Chrome.app/Contents/Versions/CHROME_VERSION/Google Chrome Framework.framework/Versions/A/Libraries/WidevineCdm/_platform_specific/mac_(x86|x64)/
dossier
Remarque:Assurez-vous que la version chromée utilisée par Electron est supérieure ou égale à la valeur min_chrome_version
du composant CDM Widevine de Chrome. The value can be found in manifest.json
under WidevineCdm
directory.
Using the library
After getting the library files, you should pass the path to the file with --widevine-cdm-path
command line switch, and the library's version with --widevine-cdm-version
switch. The command line switches have to be passed before the ready
event of app
module gets emitted.
Exemple de code :
const { app, BrowserWindow } = require('electron')
// You have to pass the directory that contains widevine library here, it is
// * `libwidevinecdm.dylib` on macOS,
// * `widevinecdm.dll` on Windows.
app.commandLine.appendSwitch('widevine-cdm-path', '/path/to/widevine_library')
// The version of plugin can be got from `chrome://components` page in Chrome.
app.commandLine.appendSwitch('widevine-cdm-version', '1.4.8.866')
let win = null
app.whenReady().then(() => {
win = new BrowserWindow()
win.show()
})
Vérification de la prise en charge de Widevine CDM
Pour vérifier si Widevine fonctionne, vous pouvez utiliser les méthodes suivantes:
- Ouvrez https://shaka-player-demo.appspot.com/ et charger un manifeste qui utilise
Widevine
. - Ouvrez http://www.dash-player.com/demo/drm-test-area/, vérifier que la page indique
bitdash uses Widevine in your browser
, puis lancez la vidéo.