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Electron joins the OpenJS Foundation

· Die Lesezeit beträgt 2 min

At Node+JS Interactive in Montreal, the OpenJS Foundation announced that it accepted Electron into the Foundation's incubation program. The Foundation is committed to supporting the healthy growth of the JavaScript ecosystem and web technologies by providing a neutral organization to host and sustain projects, as well as collaboratively fund activities for the benefit of the community at large.

The OpenJS Foundation is host to a number of open source JavaScript projects including jQuery, Node.js, and webpack. It's supported by 30 corporate and end-user members, including GoDaddy, Google, IBM, Intel, Joyent, and Microsoft. Electron is an open–source framework for building cross-platform desktop applications with web technologies.

This is an exciting move for Electron, and we see it as a next step in our evolution as an open-source project.


What this means for developers

Electron joining the OpenJS Foundation does not change how Electron is made, released, or used — and does not directly affect developers building applications with Electron. Even though Electron was originally created at GitHub in 2013, it is currently maintained by a number of organizations and individuals. In 2019, Electron codified its governance structure and invested heavily into formalizing how decisions affecting the entire project are made. We believe that having multiple organizations and developers investing in and collaborating on Electron makes the project stronger.

Lifting Electron up from being owned by a single corporate entity and moving it into a neutral foundation focused on supporting the web and JavaScript ecosystem is a natural next step as we mature as an open-source project.

Learning more

You can read up on the foundation, its mission, and its members on the OpenJSF website. For more information and quotes about the acceptance of Electron into the OpenJSF incubation program, check out the official press release. To learn more about the humans behind Electron and how they work together, take a look at our Governance page.

To get started with Electron itself, take a peek at our documentation.

Chromium WebAudio Vulnerability Fix (CVE-2019-13720)

· Eine Minute Lesezeit

A High severity vulnerability has been discovered in Chrome which affects all software based on Chromium, including Electron.

This vulnerability has been assigned CVE-2019-13720. Mehr dazu erfahren Sie im Chrome Blog Post.

Please note that Chrome has reports of this vulnerability being used in the wild so it is strongly recommended you upgrade Electron as soon as possible.


Scope

This affects any Electron application that may run third-party or untrusted JavaScript.

Mitigation

Affected apps should upgrade to a patched version of Electron.

We've published new versions of Electron which include fixes for this vulnerability:

Electron 7.0.1 automatically included the fix from upstream, before the announcement was made. Electron 8 is similarly unaffected. The vulnerability did not exist in Electron 5, so that version is also unaffected.

Further Information

This vulnerability was discovered by Anton Ivanov and Alexey Kulaev at Kaspersky Labs and reported to the Chrome team. Der Chrome Blog Beitrag kann hier gefunden werden.

Um mehr über Best Practices für die Sicherheit Ihrer Electron-Apps zu erfahren, lesen Sie unsere -Sicherheitshinweise.

If you wish to report a vulnerability in Electron, email security@electronjs.org.

Electron 7.0.0

· Die Lesezeit beträgt 3 min

Electron 7.0.0 has been released! Es enthält Upgrades auf Chromium 78, V8 7.8 und Node.js 12.8.1. Wir haben ein Fenster auf Arm 64 Release hinzugefügt, schnellere IPC-Methoden, eine nativeTheme API und vieles mehr!


The Electron team is excited to announce the release of Electron 7.0.0! Sie können es mit npm über npm install electron@latest installieren oder von unserer Release-Website herunterladen. Der Release ist voll mit Upgrades, Korrekturen und neuen Features. Wir können nicht warten, was du mit ihnen baust! Lesen Sie weiter für Details zu dieser Version und teilen Sie bitte Ihr Feedback!

Bemerkenswerte Änderungen

  • Stack Upgrades:

    StackVersion in Electron 6Version in Electron 7Was ist neu
    Chromium76.0.3809.14678.0.3905.177, 78
    V87.67.87.7, 7.8
    Node.js12.4.012.8.112.5, 12.6, 12.7, 12.8, 12.8.1
  • Added Windows on Arm (64 bit) release. #18591, #20112

  • Added ipcRenderer.invoke() and ipcMain.handle() for asynchronous request/response-style IPC. These are strongly recommended over the remote module. See this "Electron’s ‘remote’ module considered harmful" blog post for more information. #18449

  • Added nativeTheme API to read and respond to changes in the OS's theme and color scheme. #19758, #20486

  • Switched to a new TypeScript Definitions generator. The resulting definitions are more precise; so if your TypeScript build fails, this is the likely cause. #18103

See the 7.0.0 release notes for a longer list of changes.

Breaking Changes

More information about these and future changes can be found on the Planned Breaking Changes page.

  • Removed deprecated APIs:
    • Callback-based versions of functions that now use Promises. #17907
    • Tray.setHighlightMode() (macOS). #18981
    • app.enableMixedSandbox() #17894
    • app.getApplicationMenu(),
    • app.setApplicationMenu(),
    • powerMonitor.querySystemIdleState(),
    • powerMonitor.querySystemIdleTime(),
    • webFrame.setIsolatedWorldContentSecurityPolicy(),
    • webFrame.setIsolatedWorldHumanReadableName(),
    • webFrame.setIsolatedWorldSecurityOrigin() #18159
  • Session.clearAuthCache() no longer allows filtering the cleared cache entries. #17970
  • Native interfaces on macOS (menus, dialogs, etc.) now automatically match the dark mode setting on the user's machine. #19226
  • Updated the electron module to use @electron/get. The minimum supported node version is now Node 8. #18413
  • The file electron.asar no longer exists. Any packaging scripts that depend on its existence should be updated. #18577

End of Support for 4.x.y

Electron 4.x.y has reached end-of-support as per the project's support policy. Developers and applications are encouraged to upgrade to a newer version of Electron.

App Feedback Programm

We continue to use our App Feedback Program for testing. Projects who participate in this program test Electron betas on their apps; and in return, the new bugs they find are prioritized for the stable release. If you'd like to participate or learn more, check out our blog post about the program.

What's Next

In the short term, you can expect the team to continue to focus on keeping up with the development of the major components that make up Electron, including Chromium, Node, and V8. Although we are careful not to make promises about release dates, our plan is release new major versions of Electron with new versions of those components approximately quarterly. The tentative 8.0.0 schedule maps out key dates in the Electron 8 development life cycle. Also, see our versioning document for more detailed information about versioning in Electron.

For information on planned breaking changes in upcoming versions of Electron, see our Planned Breaking Changes doc.

Electron 6.0.0

· Die Lesezeit beträgt 4 min

Das Electron-Team freut sich über die Veröffentlichung von Electron 6.0.0! Sie können es mit npm über npm install electron@latest installieren oder von unserer Release-Website herunterladen. Der Release ist voll mit Upgrades, Korrekturen und neuen Features. Wir können nicht warten, was du mit ihnen baust! Lesen Sie weiter für Details zu dieser Version und teilen Sie bitte Ihr Feedback!


Was ist neu

Today marks a first for the Electron project: this is the first time we've made a stable Electron release on the same day as the corresponding Chrome stable release! 🎉

Much of Electron's functionality is provided by the core components of Chromium, Node.js, and V8. Electron keeps up-to-date with these projects to provide our users with new JavaScript features, performance improvements, and security fixes. Each of these packages has a major version bump in Electron 6:

This release also includes improvements to Electron's APIs. The release notes have a more complete list, but here are the highlights:

Promisification

Electron 6.0 continues the modernization initiative started in 5.0 to improve Promise support.

These functions now return Promises and still support older callback-based invocation:

  • contentTracing.getCategories() #16583
  • contentTracing.getCategories() #16583
  • contentTracing.getTraceBufferUsage() #16600
  • contents.executeJavaScript() #17312
  • cookies.flushStore() #16464
  • cookies.get() #16464
  • cookies.remove() #16464
  • cookies.set() #16464
  • dialog.showCertificateTrustDialog() #17181
  • inAppPurchase.getProducts() #17355
  • inAppPurchase.purchaseProduct()#17355
  • netLog.stopLogging() #16862
  • session.clearAuthCache() #17259
  • session.clearCache() #17185
  • session.clearHostResolverCache() #17229
  • session.clearStorageData() #17249
  • session.getBlobData() #17303
  • session.getCacheSize() #17185
  • session.resolveProxy() #17222
  • session.setProxy() #17222
  • webContents.hasServiceWorker() #16535
  • webContents.printToPDF() #16795
  • webContents.savePage() #16742
  • webFrame.executeJavaScript() #17312
  • webFrame.executeJavaScriptInIsolatedWorld() #17312
  • webviewTag.executeJavaScript() #17312

These functions now have two forms, synchronous and Promise-based asynchronous:

  • dialog.showMessageBox()/dialog.showMessageBoxSync() #17298
  • dialog.showOpenDialog()/dialog.showOpenDialogSync() #16973
  • dialog.showSaveDialog()/dialog.showSaveDialogSync() #17054

These functions now return Promises:

Electron Helper (Renderer).app, Electron Helper (GPU).app and Electron Helper (Plugin).app

In order to enable the hardened runtime, which restricts things like writable-executable memory and loading code signed by a different Team ID, special code signing entitlements needed to be granted to the Helper.

To keep these entitlements scoped to the process types that require them, Chromium added three new variants of the Helper app: one for renderers (Electron Helper (Renderer).app), one for the GPU process (Electron Helper (GPU).app) and one for plugins (Electron Helper (Plugin).app).

Folks using electron-osx-sign to codesign their Electron app shouldn't have to make any changes to their build logic. If you're codesigning your app with custom scripts, you should ensure that the three new Helper applications are correctly codesigned.

In order to package your application correctly with these new helpers you need to be using electron-packager@14.0.4 or higher. If you are using electron-builder you should follow this issue to track support for these new helpers.

Breaking Changes

  • This release begins laying the groundwork for a future requirement that native Node modules loaded in the renderer process be either N-API or Context Aware. The reasons for this change are faster performance, stronger security, and reduced maintenance workload. Read the full details including the proposed timeline in this issue. This change is expected to be completed in Electron v11.

  • net.IncomingMessage headers have changed slightly to more closely match Node.js behavior, particularly with the value of set-cookie and how duplicate headers are handled. #17517.

  • shell.showItemInFolder() now returns void and is an asynchronous call. #17121

  • Apps must now explicitly set a log path by calling the new function app.setAppLogPath() before using app.getPath('log'). #17841

Ende der Unterstützung für 3.x.y

Per our support policy, 3.x.y has reached end of life. Developers and applications are encouraged to upgrade to a newer version of Electron.

App Feedback Programm

We continue to use our App Feedback Program for testing. Projects who participate in this program test Electron betas on their apps; and in return, the new bugs they find are prioritized for the stable release. If you'd like to participate or learn more, check out our blog post about the program.

What's Next

In the short term, you can expect the team to continue to focus on keeping up with the development of the major components that make up Electron, including Chromium, Node, and V8. Although we are careful not to make promises about release dates, our plan is release new major versions of Electron with new versions of those components approximately quarterly. The tentative 7.0.0 schedule maps out key dates in the Electron 7 development life cycle. Also, see our versioning document for more detailed information about versioning in Electron.

For information on planned breaking changes in upcoming versions of Electron, see our Planned Breaking Changes doc.

Neue Electron Veröffentlichungs-Kadenz

· Die Lesezeit beträgt 3 min
⚡️ Update (14.07.2021): Wir werden noch schneller!

In Q3 2021, das Chrome Team hat ihre Release Zeiträume von 6 Wochen auf 4 Wochen verkürzt. Die Veröffentlichungen von Electron folgten diesem Beispiel. Bitte lesen Sie den aktualisierten 8-Wochen-Kadenz Blogbeitrag für weitere aktuelle Informationen!

🎉 Electron ist dabei, alle 12 Wochen eine neue stabile Hauptversion zu veröffentlichen! 🎉


⚡ Wow, das ist schnell! Aber warum?

Einfach ausgedrückt: Chromium stellt seine Entwicklung nicht ein, also wird Electron auch nicht langsamer werden.

Chromium wird in einem konsistenten 6-wöchigen Zeitplan veröffentlicht. To deliver the most up-to-date versions of Chromium in Electron, our schedule needs to track theirs. More information around Chromium's release cycle can be found here.

: Rakete: Warum alle 12 Wochen?

Alle 6 Wochen kommt eine neue Chromium-Version mit neuen Features, Bugfixes / Sicherheits-Fixes und V8 Verbesserungen. Die Electron-Benutzer haben laut und deutlich gesagt, dass sie diese Änderungen zeitnah haben wollen, also haben wir unsere stabilen Veröffentlichungsdaten so angepasst, dass sie mit denen aller anderen stabilen Chromium-Veröffentlichungen übereinstimmen. Electron v6.0.0 wird M76 enthalten und soll am 30. Juli 2019, dem gleichen Tag wie Chromium M76, veröffentlicht werden.

🚧 Was bedeutet das für mich und meine Electron App?

Sie werden früher als bisher Zugang zu neuen Chromium- und V8-Funktionen und -Fixes haben. Wichtig ist, dass du auch wissen wirst, wenn diese neuen Änderungen kommen, so dass du mit besseren Informationen als bisher planen kannst.

Das Electron-Team wird den Support für die letzten drei Hauptversionen fortsetzen. Zum Beispiel, wenn v6.0.0 am 30. Juli 2019stabil wird, unterstützen wir v6.x, v5.x und v4.x, während v3.x Ende des Lebenszyklus erreichen wird.

💬 App Feedback Programm

Bitte erwägen Sie, unserem App Feedback Programm beizutreten, um uns beim Testen unserer Beta-Versionen und der Stabilisierung zu helfen. Projects who participate in this program test Electron betas on their apps; and in return, the new bugs they find are prioritized for the stable release.

📝 Eine kurze Geschichte der Electron-Veröffentlichungen

Die Entscheidungen über stabile Releases vor v3.0.0 folgten keinem Zeitplan. Wir haben dem Projekt interne Zeitpläne mit v3.0.0 und v4.0.0 hinzugefügt. Anfang dieses Jahres haben wir beschlossen, unser Stable-Veröffentlichungsdatum zum ersten Mal für Electron v5.0.0 bekannt zu geben. Die Ankündigung unserer stabilen Veröffentlichungsdaten wurde insgesamt positiv aufgenommen und wir freuen uns, dies für zukünftige Veröffentlichungen weiterhin tun zu können.

Um diese Verbesserungsbemühungen zu optimieren, wurden unsere Upgrades und Releases Arbeitsgruppen innerhalb unseres Governance Systems erstellt. Sie haben es uns ermöglicht, diese Arbeit besser zu priorisieren und zu delegieren, was hoffentlich mit jeder späteren Veröffentlichung deutlicher zutage treten wird.

Hier ist, wo unsere neue Kadenz uns im Vergleich zur Kadenz von Chromium platzieren wird:

line graph comparing Electron versus Chromium versions

📨 Wenn Sie Fragen haben, senden Sie uns bitte eine E-Mail an info@electronjs.org.

Electron 5.0.0

· Die Lesezeit beträgt 4 min

The Electron team is excited to announce the release of Electron 5.0.0! You can install it with npm via npm install electron@latest or download the tarballs from our releases page. Der Release ist voll mit Upgrades, Korrekturen und neuen Features. Wir können nicht warten, was du mit ihnen baust! Lesen Sie weiter für Details zu dieser Version und teilen Sie bitte Ihr Feedback!


What's New?

Much of Electron's functionality is provided by the core components of Chromium, Node.js, and V8. Electron keeps up-to-date with these projects to provide our users with new JavaScript features, performance improvements, and security fixes. Each of these packages has a major version bump in Electron 5:

Electron 5 also includes improvements to Electron-specific APIs. A summary of the major changes is below; for the full list of changes, check out the Electron v5.0.0 release notes.

Promisification

Electron 5 continues Promisification initiative initiative to convert Electron's callback-based API to use Promises. These APIs were converted for Electron 5:

  • app.getFileIcon
  • contentTracing.getCategories
  • contentTracing.startRecording
  • contentTracing.stopRecording
  • debugger.sendCommand
  • Cookies API
  • shell.openExternal
  • webContents.loadFile
  • webContents.loadURL
  • webContents.zoomLevel
  • webContents.zoomFactor
  • win.capturePage

System colors access for macOS

These functions were changed or added to systemPreferences to access macOS systems' colors:

  • systemPreferences.getAccentColor
  • systemPreferences.getColor
  • systemPreferences.getSystemColor

Process memory information

The function process.getProcessMemoryInfo has been added to get memory usage statistics about the current process.

Additional filtering for remote APIs

To improve security in the remote API, new remote events have been added so that remote.getBuiltin, remote.getCurrentWindow, remote.getCurrentWebContents and <webview>.getWebContents can be filtered.

Multiple BrowserViews on BrowserWindow

BrowserWindow now supports managing multiple BrowserViews within the same BrowserWindow.

Breaking Changes

Defaults for packaged apps

Packaged apps will now behave the same as the default app: a default application menu will be created unless the app has one and the window-all-closed event will be automatically handled unless the app handles the event.

Mixed sandbox

Mixed sandbox mode is now enabled by default. Renderers launched with sandbox: true will now be actually sandboxed, where previously they would only be sandboxed if mixed-sandbox mode was also enabled.

Security improvements

The default values of nodeIntegration and webviewTag are now false to improve security.

Spellchecker now asynchronous

The SpellCheck API has been changed to provide asynchronous results.

Deprecations

The following APIs are newly deprecated in Electron 5.0.0 and planned for removal in 6.0.0:

Mksnapshot binaries for arm and arm64

Native Binärdateien von mksnapshot für Arm und arm64 sind veraltet und werden in 6 entfernt. .0. Snapshots können für Arm und arm64 mit den x64 Binärdateien erstellt werden.

ServiceWorker APIs on WebContents

Deprecated ServiceWorker APIs on WebContents in preparation for their removal.

  • webContents.hasServiceWorker
  • webContents.unregisterServiceWorker

Automatic modules with sandboxed webContents

In order to improve security, the following modules are being deprecated for use directly via require and will instead need to be included via remote.require in a sandboxed webcontents:

  • electron.screen
  • child_process
  • fs
  • os
  • pfad

webFrame Isolated World APIs

webFrame.setIsolatedWorldContentSecurityPolicy,webFrame.setIsolatedWorldHumanReadableName, webFrame.setIsolatedWorldSecurityOrigin have been deprecated in favor of webFrame.setIsolatedWorldInfo.

Mixed sandbox

enableMixedSandbox and the --enable-mixed-sandbox command-line switch still exist for compatibility, but are deprecated and have no effect.

End of support for 2.0.x

Per our supported versions policy, 2.0.x has reached end of life.

App Feedback Programm

We continue to use our App Feedback Program for testing. Projects who participate in this program test Electron betas on their apps; and in return, the new bugs they find are prioritized for the stable release. If you'd like to participate or learn more, check out our blog post about the program.

What's Next

In the short term, you can expect the team to continue to focus on keeping up with the development of the major components that make up Electron, including Chromium, Node, and V8. Although we are careful not to make promises about release dates, our plan is release new major versions of Electron with new versions of those components approximately quarterly. The tentative 6.0.0 schedule maps out key dates in the Electron 6 development life cycle. Also, see our versioning document for more detailed information about versioning in Electron.

For information on planned breaking changes in upcoming versions of Electron, see our Planned Breaking Changes doc.

From native to JavaScript in Electron

· Die Lesezeit beträgt 4 min

How do Electron's features written in C++ or Objective-C get to JavaScript so they're available to an end-user?


Background

Electron is a JavaScript platform whose primary purpose is to lower the barrier to entry for developers to build robust desktop apps without worrying about platform-specific implementations. However, at its core, Electron itself still needs platform-specific functionality to be written in a given system language.

In reality, Electron handles the native code for you so that you can focus on a single JavaScript API.

How does that work, though? How do Electron's features written in C++ or Objective-C get to JavaScript so they're available to an end-user?

To trace this pathway, let's start with the app module.

By opening the app.ts file inside our lib/ directory, you'll find the following line of code towards the top:

const binding = process.electronBinding('app');

This line points directly to Electron's mechanism for binding its C++/Objective-C modules to JavaScript for use by developers. This function is created by the header and implementation file for the ElectronBindings class.

process.electronBinding

These files add the process.electronBinding function, which behaves like Node.js’ process.binding. process.binding is a lower-level implementation of Node.js' require() method, except it allows users to require native code instead of other code written in JS. This custom process.electronBinding function confers the ability to load native code from Electron.

When a top-level JavaScript module (like app) requires this native code, how is the state of that native code determined and set? Where are the methods exposed up to JavaScript? What about the properties?

native_mate

At present, answers to this question can be found in native_mate: a fork of Chromium's gin library that makes it easier to marshal types between C++ and JavaScript.

Inside native_mate/native_mate there's a header and implementation file for object_template_builder. This is what allow us to form modules in native code whose shape conforms to what JavaScript developers would expect.

mate::ObjectTemplateBuilder

If we look at every Electron module as an object, it becomes easier to see why we would want to use object_template_builder to construct them. This class is built on top of a class exposed by V8, which is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++. V8 implements the JavaScript (ECMAScript) specification, so its native functionality implementations can be directly correlated to implementations in JavaScript. For example, v8::ObjectTemplate gives us JavaScript objects without a dedicated constructor function and prototype. It uses Object[.prototype], and in JavaScript would be equivalent to Object.create().

To see this in action, look to the implementation file for the app module, atom_api_app.cc. At the bottom is the following:

mate::ObjectTemplateBuilder(isolate, prototype->PrototypeTemplate())
.SetMethod("getGPUInfo", &App::GetGPUInfo)

In the above line, .SetMethod is called on mate::ObjectTemplateBuilder. .SetMethod can be called on any instance of the ObjectTemplateBuilder class to set methods on the Object prototype in JavaScript, with the following syntax:

.SetMethod("method_name", &function_to_bind)

This is the JavaScript equivalent of:

function App{}
App.prototype.getGPUInfo = function () {
// implementation here
}

This class also contains functions to set properties on a module:

.SetProperty("property_name", &getter_function_to_bind)

oder

.SetProperty("property_name", &getter_function_to_bind, &setter_function_to_bind)

These would in turn be the JavaScript implementations of Object.defineProperty:

function App {}
Object.defineProperty(App.prototype, 'myProperty', {
get() {
return _myProperty
}
})

und

function App {}
Object.defineProperty(App.prototype, 'myProperty', {
get() {
return _myProperty
}
set(newPropertyValue) {
_myProperty = newPropertyValue
}
})

It’s possible to create JavaScript objects formed with prototypes and properties as developers expect them, and more clearly reason about functions and properties implemented at this lower system level!

The decision around where to implement any given module method is itself a complex and oft-nondeterministic one, which we'll cover in a future post.

Elektro-Governance

· Die Lesezeit beträgt 2 min

As Electron grows in popularity for desktop applications, the team working on it has also grown: we have more fulltime maintainers who work for different companies, live in different timezones, and have different interests. We're introducing a governance structure so we can keep growing smoothly.


Why are things changing?

People in the Electron project coordinate in timezones around the world with volunteers, with full-time maintainers, and with several companies who all rely on Electron. Until now, we've been successful with informal coordination; but as the team has grown, we've found that the approach doesn't scale. We also want to make it easier for new contributors to find a place to call home in the project.

Arbeitsgruppe

Electron governance includes working groups that are responsible for different parts of the project. We're starting out with seven groups:

  • Community & Safety: Handles Code of Conduct issues.
  • Docs & Tooling: Oversees externally-focused tooling (e.g. Fiddle, Forge) and the Electron documentation.
  • Outreach: Helps grow the Electron community.
  • Releases: Ensures releases are stable and on schedule.
  • Security: Performs security testing and responds to security issues.
  • Upgrades: Integrates upstream upgrades, such as new versions of V8, Chromium, and Node.
  • Website: Maintains and improves the Electron website.

These groups will coordinate with each other, but each has their own meeting schedules and agendas to be productive on their own. More details on these groups are available at the governance repository.

Does this change the Electron project's direction?

This shouldn't have any direct effect on Electron's direction. If our strategy is successful, working groups will make it easier for new contributors to find topics that interest them, and make maintainers' lives simpler by moving discussion unrelated to their day-to-day work to other groups. If that happens, it may indirectly affect things by having more unblocked people working together.

Where can I learn more?

Chromium FileReader Vulnerability Fix

· Eine Minute Lesezeit

A High severity vulnerability has been discovered in Chrome which affects all software based on Chromium, including Electron.

This vulnerability has been assigned CVE-2019-5786. You can read more about it in the Chrome Blog Post.

Please note that Chrome has reports of this vulnerability being used in the wild so it is strongly recommended you upgrade Electron ASAP.


Scope

This affects any Electron application that may run third-party or untrusted JavaScript.

Mitigation

Affected apps should upgrade to a patched version of Electron.

We've published new versions of Electron which include fixes for this vulnerability:

The latest beta of Electron 5 was tracking Chromium 73 and therefore is already patched:

Further Information

This vulnerability was discovered by Clement Lecigne of Google's Threat Analysis Group and reported to the Chrome team. The Chrome blog post can be found here.

Um mehr über Best Practices für die Sicherheit Ihrer Electron-Apps zu erfahren, lesen Sie unsere -Sicherheitshinweise.

If you wish to report a vulnerability in Electron, email security@electronjs.org.

Discontinuing support for 32-bit Linux

· Die Lesezeit beträgt 3 min

Das Electron Team wird die Unterstützung für 32-Bit Linux (ia32 / i386) ab Electron v4.0 einstellen. Die letzte Version von Electron, die 32-Bit-basierte Installationen von Linux unterstützt, ist Electron v3.1, die bis zur Veröffentlichung von Electron v6 Unterstützung erhalten wird. Support for 64-bit based Linux and armv7l will continue unchanged.


What exactly is Electron no longer supporting?

You may have seen the description "64-bit" and "32-bit" as stickers on your computer or as options for downloading software. The term is used to describe a specific computer architecture. Most computers made in the 1990s and early 2000s were made with CPUs that were based on the 32-bit architecture, while most computers made later were based on the newer and more powerful 64-bit architecture. The Nintendo 64 (get it?) and the PlayStation 2 were the first widely available consumer devices with the new architecture, computers sold after 2010 contained almost exclusively 64-bit processors. As a result, support has been shrinking: Google stopped releasing Chrome for 32-bit Linux in March 2016, Canonical stopped providing 32-bit desktop images in 2017 and dropped support for 32-bit altogether with Ubuntu 18.10. Arch Linux, elementary OS, and other prominent Linux distributions have already dropped support for the aging processor architecture.

Until now, Electron has provided and supported builds that run on the older 32-bit architecture. From release v4.0 onwards, the Electron team will no longer be able to provide binaries or support for 32-bit Linux.

Electron has always been a vibrant open source project and we continue to support and encourage developers interested in building Electron for exotic architectures.

What does that mean for developers?

If you are not currently providing 32-bit distributions of your app for Linux, no action is required.

Projects which ship 32-bit Linux Electron applications will need to decide how to proceed. 32-bit Linux will be supported on Electron 3 until the release of Electron 6, which gives some time to make decisions and plans.

What does that mean for users?

If you are a Linux user and not sure whether or not you're running a 64-bit based system, you are likely running on a 64-bit based architecture. To make sure, you can run the lscpu or uname -m commands in your terminal. Either one will print your current architecture.

If you are using Linux on a 32-bit processor, you have likely already encountered difficulties finding recently released software for your operating system. The Electron team joins other prominent members in the Linux community by recommending that you upgrade to a 64-bit based architecture.