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Electron Simple Samples

· 2 min read

We recently hosted an Electron hackathon at GitHub HQ for members of Hackbright Academy, a coding school for women founded in San Francisco. To help attendees get a head start on their projects, our own Kevin Sawicki created a few sample Electron applications.


If you're new to Electron development or haven't yet tried it out, these sample applications are a great place to start. They are small, easy to read, and the code is heavily commented to explain how everything works.

To get started, clone this repository:

git clone https://github.com/electron/simple-samples

To run any of the apps below, change into the app's directory, install dependencies, then start:

cd activity-monitor
npm install
npm start

Activity Monitor

Shows a doughnut chart of the CPU system, user, and idle activity time.

Screenshot

Hash

Shows the hash values of entered text using different algorithms.

screenshot

Mirror

Plays a video of the computer's camera at a maximized size like looking into a mirror. Includes an optional rainbow filter effect that uses CSS animations.

Prices

Shows the current price of oil, gold, and silver using the Yahoo Finance API.

screenshot

URL

Loads a URL passed on the command line in a window.

Other Resources

We hope these apps help you get started using Electron. Here are a handful other resources for learning more:

Electron Userland

· 3 min read

We've added a new userland section to the Electron website to help users discover the people, packages, and apps that make up our flourishing open-source ecosystem.


github-contributors

Origins of Userland

Userland is where people in software communities come together to share tools and ideas. The term originated in the Unix community, where it referred to any program that ran outside of the kernel, but today it means something more. When people in today's Javascript community refer to userland, they're usually talking about the npm package registry. This is where the majority of experimentation and innovation happens, while Node and the JavaScript language (like the Unix kernel) retain a relatively small and stable set of core features.

Node and Electron

Like Node, Electron has a small set of core APIs. These provide the basic features needed for developing multi-platform desktop applications. This design philosophy allows Electron to remain a flexible tool without being overly prescriptive about how it should be used.

Userland is the counterpart to "core", enabling users to create and share tools that extend Electron's functionality.

Collecting data

To better understand the trends in our ecosystem, we analyzed metadata from 15,000 public GitHub repositories that depend on electron or electron-prebuilt

We used the GitHub API, the libraries.io API, and the npm registry to gather info about dependencies, development dependencies, dependents, package authors, repo contributors, download counts, fork counts, stargazer counts, etc.

We then used this data to generate the following reports:

Filtering Results

Reports like app dependencies and starred apps which list packages, apps, and repos have a text input that can be used to filter the results.

As you type into this input, the URL of the page is updated dynamically. This allows you to copy a URL representing a particular slice of userland data, then share it with others.

babel

More to come

This first set of reports is just the beginning. We will continue to collect data about how the community is building Electron, and will be adding new reports to the website.

All of the tools used to collect and display this data are open-source:

If you have ideas about how to improve these reports, please let us know opening an issue on the website repository or any of the above-mentioned repos.

Thanks to you, the Electron community, for making userland what it is today!

Certificate Transparency Fix

· 2 min read

Electron 1.4.12 contains an important patch that fixes an upstream Chrome issue where some Symantec, GeoTrust, and Thawte SSL/TLS certificates are incorrectly rejected 10 weeks from the build time of libchromiumcontent, Electron's underlying Chrome library. There are no issues with the certificates used on the affected sites and replacing these certificates will not help.


In Electron 1.4.0 — 1.4.11 HTTPS requests to sites using these affected certificates will fail with network errors after a certain date. This affects HTTPS requests made using Chrome's underlying networking APIs such as window.fetch, Ajax requests, Electron's net API, BrowserWindow.loadURL, webContents.loadURL, the src attribute on a <webview> tag, and others.

Upgrading your applications to 1.4.12 will prevent these request failures from occurring.

Note: This issue was introduced in Chrome 53 so Electron versions earlier than 1.4.0 are not affected.

Impact Dates

Below is a table of each Electron 1.4 version and the date when requests to sites using these affected certificates will start to fail.

Electron VersionImpact Date
1.3.xUnaffected
1.4.0Already failing
1.4.1Already failing
1.4.2Already failing
1.4.3December 10th, 2016 9:00 PM PST
1.4.4December 10th, 2016 9:00 PM PST
1.4.5December 10th, 2016 9:00 PM PST
1.4.6January 14th, 2017 9:00 PM PST
1.4.7January 14th, 2017 9:00 PM PST
1.4.8January 14th, 2017 9:00 PM PST
1.4.9January 14th, 2017 9:00 PM PST
1.4.10January 14th, 2017 9:00 PM PST
1.4.11February 11th, 2017 9:00 PM PST
1.4.12Unaffected

You can verify your app's impact date by setting your computer's clock ahead and then check to see if https://symbeta.symantec.com/welcome/ successfully loads from it.

More Information

You can read more about this topic, the original issue, and the fix at the following places:

September 2016: New Apps

· 3 min read

Here are the new Electron apps and talks that were added to the site in September.


This site is updated with new apps and meetups through pull requests from the community. You can watch the repository to get notifications of new additions or if you're not interested in all of the site's changes, subscribe to the blog RSS feed.

If you've made an Electron app or host a meetup, make a pull request to add it to the site and it will make the next roundup.

New Talks

In September, GitHub held its GitHub Universe conference billed as the event for people building the future of software. There were a couple of interesting Electron talks at the event.

Also, if you happen to be in Paris on December 5, Zeke will be giving an Electron talk at dotJS 2016.

New Apps

PexelsSearch for completely free photos and copy them into your clipboard
TimestampA better macOS menu bar clock with a customizable date/time display and a calendar
HarmonyMusic player compatible with Spotify, Soundcloud, Play Music and your local files
uPhoneWebRTC Desktop Phone
SealTalkInstant-messaging App powered by RongCloud IM Cloud Service and IM SDK
InfinityAn easy way to make presentation
Cycligent Git ToolStraightforward, graphic GUI for your Git projects
FocoStay focused and boost productivity with Foco
StrawberryWin Diners for Life Know and serve them better with the all-in-one restaurant software suite.
MixmaxSee every action on your emails in real-time Compose anywhere.
Firebase AdminA Firebase data management tool
ANoteA Simple Friendly Markdown Note
TempsA simple but smart menubar weather app
AmiumA work collaboration product that brings conversation to your files
SoubeSimple music player
(Un)coloredNext generation desktop rich content editor that saves documents with themes HTML & Markdown compatible. For Windows, OS X & Linux.
quickcalcMenubar Calculator
Forestpin AnalyticsFinancial data analytics tool for businesses
LingREST Client
ShortextsShortcuts for texts you copy frequently, folders and emojis
Front-End BoxSet of front-end-code generators

Electron's API Docs as Structured Data

· 3 min read

Today we're announcing some improvements to Electron's documentation. Every new release now includes a JSON file that describes all of Electron's public APIs in detail. We created this file to enable developers to use Electron's API documentation in interesting new ways.


Schema overview

Each API is an object with properties like name, description, type, etc. Classes such as BrowserWindow and Menu have additional properties describing their instance methods, instance properties, instance events, etc.

Here's an excerpt from the schema that describes the BrowserWindow class:

{
name: 'BrowserWindow',
description: 'Create and control browser windows.',
process: {
main: true,
renderer: false
},
type: 'Class',
instanceName: 'win',
slug: 'browser-window',
websiteUrl: 'https://electronjs.org/docs/api/browser-window',
repoUrl: 'https://github.com/electron/electron/blob/v1.4.0/docs/api/browser-window.md',
staticMethods: [...],
instanceMethods: [...],
instanceProperties: [...],
instanceEvents: [...]
}

And here's an example of a method description, in this case the apis.BrowserWindow.instanceMethods.setMaximumSize instance method:

{
name: 'setMaximumSize',
signature: '(width, height)',
description: 'Sets the maximum size of window to width and height.',
parameters: [{
name: 'width',
type: 'Integer'
}, {
name: 'height',
type: 'Integer'
}]
}

Using the new data

To make it easy for developers to use this structured data in their projects, we've created electron-docs-api, a small npm package that is published automatically whenever there's a new Electron release.

npm install electron-api-docs --save

For instant gratification, try out the module in your Node.js REPL:

npm i -g trymodule && trymodule electron-api-docs=apis

How the data is collected

Electron's API documentation adheres to Electron Coding Style and the Electron Styleguide, so its content can be programmatically parsed.

The electron-docs-linter is a new development dependency of the electron/electron repository. It is a command-line tool that lints all the markdown files and enforces the rules of the styleguide. If errors are found, they are listed and the release process is halted. If the API docs are valid, the electron-json.api file is created and uploaded to GitHub as part of the Electron release.

Standard Javascript and Standard Markdown

Earlier this year, Electron's codebase was updated to use the standard linter for all JavaScript. Standard's README sums up the reasoning behind this choice:

Adopting standard style means ranking the importance of code clarity and community conventions higher than personal style. This might not make sense for 100% of projects and development cultures, however open source can be a hostile place for newbies. Setting up clear, automated contributor expectations makes a project healthier.

We also recently created standard-markdown to verify that all the JavaScript code snippets in our documentation are valid and consistent with the style in the codebase itself.

Together these tools help us use continuous integration (CI) to automatically find errors in pull requests. This reduces the burden placed on humans doing code review, and gives us more confidence about the accuracy of our documentation.

A community effort

Electron's documentation is constantly improving, and we have our awesome open-source community to thank for it. As of this writing, nearly 300 people have contributed to the docs.

We're excited to see what people do with this new structured data. Possible uses include:

Electron Internals: Weak References

· 6 min read

As a language with garbage collection, JavaScript frees users from managing resources manually. But because Electron hosts this environment, it has to be very careful avoiding both memory and resources leaks.

This post introduces the concept of weak references and how they are used to manage resources in Electron.


Weak references

In JavaScript, whenever you assign an object to a variable, you are adding a reference to the object. As long as there is a reference to the object, it will always be kept in memory. Once all references to the object are gone, i.e. there are no longer variables storing the object, the JavaScript engine will recoup the memory on next garbage collection.

A weak reference is a reference to an object that allows you to get the object without effecting whether it will be garbage collected or not. You will also get notified when the object is garbage collected. It then becomes possible to manage resources with JavaScript.

Using the NativeImage class in Electron as an example, every time you call the nativeImage.create() API, a NativeImage instance is returned and it is storing the image data in C++. Once you are done with the instance and the JavaScript engine (V8) has garbage collected the object, code in C++ will be called to free the image data in memory, so there is no need for users manage this manually.

Another example is the window disappearing problem, which visually shows how the window is garbage collected when all the references to it are gone.

Testing weak references in Electron

There is no way to directly test weak references in raw JavaScript since the language doesn't have a way to assign weak references. The only API in JavaScript related to weak references is WeakMap, but since it only creates weak-reference keys, it is impossible to know when an object has been garbage collected.

In versions of Electron prior to v0.37.8, you can use the internal v8Util.setDestructor API to test weak references, which adds a weak reference to the passed object and calls the callback when the object is garbage collected:

// Code below can only run on Electron < v0.37.8.
var v8Util = process.atomBinding('v8_util');

var object = {};
v8Util.setDestructor(object, function () {
console.log('The object is garbage collected');
});

// Remove all references to the object.
object = undefined;
// Manually starts a GC.
gc();
// Console prints "The object is garbage collected".

Note that you have to start Electron with the --js-flags="--expose_gc" command switch to expose the internal gc function.

The API was removed in later versions because V8 actually does not allow running JavaScript code in the destructor and in later versions doing so would cause random crashes.

Weak references in the remote module

Apart from managing native resources with C++, Electron also needs weak references to manage JavaScript resources. An example is Electron's remote module, which is a Remote Procedure Call (RPC) module that allows using objects in the main process from renderer processes.

One key challenge with the remote module is to avoid memory leaks. When users acquire a remote object in the renderer process, the remote module must guarantee the object continues to live in the main process until the references in the renderer process are gone. Additionally, it also has to make sure the object can be garbage collected when there are no longer any reference to it in renderer processes.

For example, without proper implementation, following code would cause memory leaks quickly:

const { remote } = require('electron');

for (let i = 0; i < 10000; ++i) {
remote.nativeImage.createEmpty();
}

The resource management in the remote module is simple. Whenever an object is requested, a message is sent to the main process and Electron will store the object in a map and assign an ID for it, then send the ID back to the renderer process. In the renderer process, the remote module will receive the ID and wrap it with a proxy object and when the proxy object is garbage collected, a message will be sent to the main process to free the object.

Using remote.require API as an example, a simplified implementation looks like this:

remote.require = function (name) {
// Tell the main process to return the metadata of the module.
const meta = ipcRenderer.sendSync('REQUIRE', name);
// Create a proxy object.
const object = metaToValue(meta);
// Tell the main process to free the object when the proxy object is garbage
// collected.
v8Util.setDestructor(object, function () {
ipcRenderer.send('FREE', meta.id);
});
return object;
};

In the main process:

const map = {};
const id = 0;

ipcMain.on('REQUIRE', function (event, name) {
const object = require(name);
// Add a reference to the object.
map[++id] = object;
// Convert the object to metadata.
event.returnValue = valueToMeta(id, object);
});

ipcMain.on('FREE', function (event, id) {
delete map[id];
});

Maps with weak values

With the previous simple implementation, every call in the remote module will return a new remote object from the main process, and each remote object represents a reference to the object in the main process.

The design itself is fine, but the problem is when there are multiple calls to receive the same object, multiple proxy objects will be created and for complicated objects this can add huge pressure on memory usage and garbage collection.

For example, the following code:

const { remote } = require('electron');

for (let i = 0; i < 10000; ++i) {
remote.getCurrentWindow();
}

It first uses a lot of memory creating proxy objects and then occupies the CPU (Central Processing Unit) for garbage collecting them and sending IPC messages.

An obvious optimization is to cache the remote objects: when there is already a remote object with the same ID, the previous remote object will be returned instead of creating a new one.

This is not possible with the API in JavaScript core. Using the normal map to cache objects will prevent V8 from garbage collecting the objects, while the WeakMap class can only use objects as weak keys.

To solve this, a map type with values as weak references is added, which is perfect for caching objects with IDs. Now the remote.require looks like this:

const remoteObjectCache = v8Util.createIDWeakMap()

remote.require = function (name) {
// Tell the main process to return the meta data of the module.
...
if (remoteObjectCache.has(meta.id))
return remoteObjectCache.get(meta.id)
// Create a proxy object.
...
remoteObjectCache.set(meta.id, object)
return object
}

Note that the remoteObjectCache stores objects as weak references, so there is no need to delete the key when the object is garbage collected.

Native code

For people interested in the C++ code of weak references in Electron, it can be found in following files:

The setDestructor API:

The createIDWeakMap API:

August 2016: New Apps

· 3 min read

Here are the new Electron apps that were added to the site in August.


The site is updated with new apps and meetups through pull requests from the community. You can watch the repository to get notifications of new additions or if you're not interested in all of the site's changes, subscribe to the blog RSS feed.

If you've made an Electron app or host a meetup, make a pull request to add it to the site and it will make the next roundup.

New Apps

Code RPGifyRPG style coding application
PamFaxA cross-platform app for sending and receiving faxes
BlankUpMarkdown editor witch clarity +1
RamboxFree and Open Source messaging and emailing app that combines common web applications into one
GordieThe best app for your card collections
Ionic CreatorBuild amazing mobile apps, faster
TwitchAlertsKeep your viewers happy with beautiful alerts and notifications
MuseeksA simple, clean and cross-platform music player
SeaPigA converter from markdown to html
GroupMeUnofficial GroupMe App
MoeditorYour all-purpose markdown editor
SoundnodeSoundnode App is the Soundcloud for desktop
QMUI WebQMUI Web Desktop is an application for managing projects based on QMUI Web Framework
SvgsusOrganize, clean and transform your SVGs
RammeUnofficial Instagram Desktop App
InsomniaREST API Client
CorreoA menubar/taskbar Gmail App for Windows, macOS and Linux
KongDashDesktop client for Kong Admin API
Translation EditorTranslation files editor for INTL ICU messages (see formatjsio)
5EClient5EPlay CSGO Client
Theme JuiceLocal WordPress development made easy

Accessibility Tools

· 2 min read

Making accessible applications is important and we're happy to introduce new functionality to Devtron and Spectron that gives developers the opportunity to make their apps better for everyone.


Accessibility concerns in Electron applications are similar to those of websites because they're both ultimately HTML. With Electron apps, however, you can't use the online resources for accessibility audits because your app doesn't have a URL to point the auditor to.

These new features bring those auditing tools to your Electron app. You can choose to add audits to your tests with Spectron or use them within DevTools with Devtron. Read on for a summary of the tools or checkout our accessibility documentation for more information.

Spectron

In the testing framework Spectron, you can now audit each window and <webview> tag in your application. For example:

app.client.auditAccessibility().then(function (audit) {
if (audit.failed) {
console.error(audit.message);
}
});

You can read more about this feature in Spectron's documentation.

Devtron

In Devtron there is a new accessibility tab which will allow you to audit a page in your app, sort and filter the results.

devtron screenshot

Both of these tools are using the Accessibility Developer Tools library built by Google for Chrome. You can learn more about the accessibility audit rules this library uses on that repository's wiki.

If you know of other great accessibility tools for Electron, add them to the accessibility documentation with a pull request.

npm install electron

· 3 min read

As of Electron version 1.3.1, you can npm install electron --save-dev to install the latest precompiled version of Electron in your app.


npm install electron

The prebuilt Electron binary

If you've ever worked on an Electron app before, you've likely come across the electron-prebuilt npm package. This package is an indispensable part of nearly every Electron project. When installed, it detects your operating system and downloads a prebuilt binary that is compiled to work on your system's architecture.

The new name

The Electron installation process was often a stumbling block for new developers. Many brave people tried to get started developing an Electron by app by running npm install electron instead of npm install electron-prebuilt, only to discover (often after much confusion) that it was not the electron they were looking for.

This was because there was an existing electron project on npm, created before GitHub's Electron project existed. To help make Electron development easier and more intuitive for new developers, we reached out to the owner of the existing electron npm package to ask if he'd be willing to let us use the name. Luckily he was a fan of our project, and agreed to help us repurpose the name.

Prebuilt lives on

As of version 1.3.1, we have begun publishing electron and electron-prebuilt packages to npm in tandem. The two packages are identical. We chose to continue publishing the package under both names for a while so as not to inconvenience the thousands of developers who are currently using electron-prebuilt in their projects. We recommend updating your package.json files to use the new electron dependency, but we will continue releasing new versions of electron-prebuilt until the end of 2016.

The electron-userland/electron-prebuilt repository will remain the canonical home of the electron npm package.

Many thanks

We owe a special thanks to @mafintosh, @maxogden, and many other contributors for creating and maintaining electron-prebuilt, and for their tireless service to the JavaScript, Node.js, and Electron communities.

And thanks to @logicalparadox for allowing us to take over the electron package on npm.

Updating your projects

We've worked with the community to update popular packages that are affected by this change. Packages like electron-packager, electron-rebuild, and electron-builder have already been updated to work with the new name while continuing to support the old name.

If you encounter any problems installing this new package, please let us know by opening an issue on the electron-userland/electron-prebuilt repository.

For any other issues with Electron, please use the electron/electron repository.

Electron Internals: Using Node as a Library

· 4 min read

This is the second post in an ongoing series explaining the internals of Electron. Check out the first post about event loop integration if you haven't already.

Most people use Node for server-side applications, but because of Node's rich API set and thriving community, it is also a great fit for an embedded library. This post explains how Node is used as a library in Electron.


Build system

Both Node and Electron use GYP as their build systems. If you want to embed Node inside your app, you have to use it as your build system too.

New to GYP? Read this guide before you continue further in this post.

Node's flags

The node.gyp file in Node's source code directory describes how Node is built, along with lots of GYP variables controlling which parts of Node are enabled and whether to open certain configurations.

To change the build flags, you need to set the variables in the .gypi file of your project. The configure script in Node can generate some common configurations for you, for example running ./configure --shared will generate a config.gypi with variables instructing Node to be built as a shared library.

Electron does not use the configure script since it has its own build scripts. The configurations for Node are defined in the common.gypi file in Electron's root source code directory.

In Electron, Node is being linked as a shared library by setting the GYP variable node_shared to true, so Node's build type will be changed from executable to shared_library, and the source code containing the Node's main entry point will not be compiled.

Since Electron uses the V8 library shipped with Chromium, the V8 library included in Node's source code is not used. This is done by setting both node_use_v8_platform and node_use_bundled_v8 to false.

Shared library or static library

When linking with Node, there are two options: you can either build Node as a static library and include it in the final executable, or you can build it as a shared library and ship it alongside the final executable.

In Electron, Node was built as a static library for a long time. This made the build simple, enabled the best compiler optimizations, and allowed Electron to be distributed without an extra node.dll file.

However, this changed after Chrome switched to use BoringSSL. BoringSSL is a fork of OpenSSL that removes several unused APIs and changes many existing interfaces. Because Node still uses OpenSSL, the compiler would generate numerous linking errors due to conflicting symbols if they were linked together.

Electron couldn't use BoringSSL in Node, or use OpenSSL in Chromium, so the only option was to switch to building Node as a shared library, and hide the BoringSSL and OpenSSL symbols in the components of each.

This change brought Electron some positive side effects. Before this change, you could not rename the executable file of Electron on Windows if you used native modules because the name of the executable was hard coded in the import library. After Node was built as a shared library, this limitation was gone because all native modules were linked to node.dll, whose name didn't need to be changed.

Supporting native modules

Native modules in Node work by defining an entry function for Node to load, and then searching the symbols of V8 and libuv from Node. This is a bit troublesome for embedders because by default the symbols of V8 and libuv are hidden when building Node as a library and native modules will fail to load because they cannot find the symbols.

So in order to make native modules work, the V8 and libuv symbols were exposed in Electron. For V8 this is done by forcing all symbols in Chromium's configuration file to be exposed. For libuv, it is achieved by setting the BUILDING_UV_SHARED=1 definition.

Starting Node in your app

After all the work of building and linking with Node, the final step is to run Node in your app.

Node doesn't provide many public APIs for embedding itself into other apps. Usually, you can just call node::Start and node::Init to start a new instance of Node. However, if you are building a complex app based on Node, you have to use APIs like node::CreateEnvironment to precisely control every step.

In Electron, Node is started in two modes: the standalone mode that runs in the main process, which is similar to official Node binaries, and the embedded mode which inserts Node APIs into web pages. The details of this will be explained in a future post.